3D Art • VFX • Music • Programming • And more

Industry-grade productions tailored for your projects.

Driven by a lifelong passion for media and art, I craft high-quality visual and sound pieces for creative projects.

10+Years creating
4+Creative fields
20+Projects crafted

Featured work

Portfolio sample

A showcase of projects shaped by clarity, simplicity, and attention to detail.

Sculpting • Procedural Materials • Rendering

Jade Dragon

Had a lot of fun experimenting with all the blender render features and material setups. This was my first project entirely made in blender !

UVw • Rigging • Texturing • Modding

The Bone-Rang

This is a reskin of the boomerang of Far Far West. You embody a traitor of the Cowboy's cause, who borrows their power from the dark cryptic's magic.

Expertise

Core creative capabilities

Strategic production support for brands, products, and immersive digital experiences.

Game Art

3D modeling, texturing, look development, and asset creation for games and interactive experiences.

Blender, Maya, 3DS Max, Zbrush...

Tech Art

VFXs, shaders, tools, and optimization to make visuals and game pipelines more polished and efficient.

Unreal Engine, Unity, Shader Graphs, VFX Graphs, Houdini Pipelines, HLSL...

Music composition & sound design

Original music, soundscapes, and audio direction tailored to immersive and cinematic experiences.

Ableton, Logic pro X, Ripper, FL Studio, Recording...

Programming

Frontend and Backend dev, Web dev, Object Oriented Dev

HTML - CSS - JS/TS - C# - RUST - VUE.js - Tauri...

Graphic Design

Logo design, Branding design, Website design, UI/UX, App design...

Figma, Adobe XD, Illustrator...

Professional highlights

Selected professional work

Creative project experiences, from concept through delivery.

2023 — 2024

Tech Artist - Game Artist

Eldritch Exposure - A game prototype produced during my last study year.

2026

Indie Game Developper

The Blind Don't Speak - A prototype made fully solo in unity, with no marketplace content, in a 2 month time span.

2024

VFX Artist

Olympic Games Short Film - BRASSART with FranceTV and RECA - A short film broadcasted during the french olympic games along with other student projects.

About me

Dedicated to creation.

I spend my time exploring the many mediums through which I can express my creativity.

Who am I ?

I recently graduated as a Game Artist/VFX Artist at Brassart Lyon. After studying for a high school diploma in engineering sciences, I felt the need to come back to something that felt closer to my personality.
I have, as long as I remembered, always been in a creative mindspace of some sorts. I started to learn Music at an early age thanks to my parents, and spent most of my time reading books or drawing when I was a kid.
Classes and lessons had always been intuitive to me, until the near end of my Baccalauréat. I got used to get satisfying notes, while not putting too much effort in and letting my mind go at whatever it wanted. It allowed me to explore and develop my creative skills, but I lacked the experience of hard work.
I then started higher studies with a slight issue, which was that I never truly learnt what it meant to give in the hours. And as enjoyable as creation can be, good Artworks need technical knowledge and training, which are things you can't get out of intuition.
These last few years helped me understanding how to work properly, consistently, or organize my ideas and myself. Today, I can say I've come a long way, but I'm proud of the result.

Contact

Let's connect.

Available for freelance work, collaborations, and new creative opportunities.